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Showing posts with label Deitsch Mythology. Show all posts
Showing posts with label Deitsch Mythology. Show all posts

Monday, January 8, 2018

Gedreier Eckhart: Germanic Psychopomp?

Gedreier Eckhart is one of the more interesting characters in our folklore. For me personally, this is partially because Eckhart is a family surname and also because, somehow, much of my family was aware of the connection between Eckhart and Holle while I somehow did not make the connection until I fully identified as Urglaawer. Weird.

Eckhart [Source: WikiMedia Commons]

There is not a huge volume of oral lore on him from Deitsch lore, but what we do have makes him an important player in the Urglaawe view of the Wild Hunt. Our lore is consistent with much of the lore of other German lands as well.

Eckhart’s roots run deep in Germanic lore. He is of the war band of Dietrich of Bern. He appears as Eckewart the Margrave in the Nibelungenlied, and in a Heldenbuch appendix, he is said to stand before the entrance to Holle’s realm to warn or to frighten away anyone who wished to enter. He also appears in the Middle Ages tale of the Tannhãuser, and Grimm (936) postulates that he was perhaps functioning as a Heathen priest. In our lore, he may have been an incarnation of die Weisskeppich Fraa  (but that sense appears to be an outlier).

Eckhart is a loyal character throughout the heroic legends, but, in Deitsch lore anyway, his title of Gedreier (“Loyal”) comes from his dedication and service to Holle. He appears with a white beard and a white staff. He is deceased, yet he continues to serve the goddess in death just as he did in life. Our lore places him as sleeping in a linden tree or in a rock until Holle has need of him. In Germanic lore, including that of the Deitsch, he precedes the Geischderschtrutz, or the Parade of Spirits (read: the Wild Hunt), warning the living to get out of the way of the impending fury and also advising the living to be prepared for Holle’s inspection.

As the Parade continues and, as Deitsch lore says, meets up with Berchta and the souls of those who have passed since the Hunt began, Eckhart guides the souls of the Parade to Holle’s Mill, where they are crushed into separate parts and reconstituted into new soul constructs. 

In this sense, it appears that Eckhart is very much functioning as a psychopomp, guiding the souls of the deceased to the end of their journey. 

I have been playing the role of Eckhart in Philadelphia’s Parade of Spirits for several years, and I have been reflecting that psychopomp role without giving it due consideration. This year, I intend to make that role more pronounced.

Sunday, May 8, 2016

Wonnenacht and the Wonnezeit

This myth is a product of the Folklore Research Project and represents tales and fragments of tales related principally by folks who identified themselves as practitioners of Hexerei and Braucherei. Some segments of the story were also known to individuals outside of the practices. The term Wonnenacht ("Night of Joy") has been seldom used historically, but it has become the principal term for Walpurgisnacht in Urglaawe. The term Wonnedanz ("Dance of Joy") was related by a Hex from Montour County, PA, and is a replacement for Hexedanz (Witches' Dance), and Wonnezeit ("Time of Joy") describes the twelve-day observance.

Wonnenacht represents the transition from the Dunkelheft (Dark Half of the Year) to the Brechtheft (Bright Half), and the observance welcomes Holle upon Her return from the Wild Hunt.

WONNENACHT AND THE WONNEDANZ


As Sunna's kiss brought increasing warmth and light to the Hatzholz (Heartwood; the physical realm), Holle sent for her ever-loyal servant, Gedreier Eckhart, whose job it was to walk ahead of the Parade of Spirits to warn the living of the fury behind him. Eckhart's love for Holle is as great in death as it was in life, so he flew into the midst of the Host, finding the goddess dressed in white and seated in a wagon being pulled by the souls of nine bulls. The wagon rolled on three great spinning wheels. From each wheel spun a multicolored thread that wove with the the thread from the others, forming a sack of infinite size named Immerraum ("always-room"). The thunderous voices of many found spirits within the sack resounded across the realms.

"I have filled the sack that cannot be filled, and it is time to bring them home," Holle said. "Go forth to Mannheem (the home of humanity within the Hatzholz) and tell the living that they may welcome the Host and that they should be prepared for the visit. Those who remembered and honored my word will be rewarded. After the visit, they are to light two fires and to pass between them. Through that action, they will be renewed. Then you are to go to the Mannheem field, where you will find a lone linden tree under which you may rest until I arrive.”

As Eckhart began his journey into the Hatzholz, announcing the return of the Great Lady, Holle took her mighty Sichel (Sickle) and cut the three threads each, using the end of the strands to tie the sack shut.

The Host crossed from the Oschtbledder (Eastern Leaves) into the Hatzholz. Throngs of people, though scared at first, came out to welcome the parade, honoring the arrival of the wondrous Lady. The clamor of spirits filled the high skies as Holle entered Mannheem. The bulls pulled Her wagon through open windows and doors, seeking those who welcomed Her. The orderly homes served as a sign that Her command was obeyed. She filled the homes with bright light that brought such joy to the residents that they broke out in song and dance.

Presently the wagon approached the Mannheem field called Hexefeld, where Holle found Eckhart sleeping within the bark of a linden tree. She sent the southwest wind, Riffel,1 to awaken him. She instructed Eckhart to lead the Host to Hexefeld and, upon arrival, to cut loose the spirits in the sack. "It is time to meet my sister," she stated.

Eckhart did as he was told. As the Host of the cosmic spirits approached the field, Eckhart saw another parade descending from the clouds, emerging from the forests, and coming from the soil. Ahead of this parade was a brilliant gray light radiating from a beautiful elderly woman who was also dressed in white. Eckhart approached the woman, recognizing Her as Berchta, and he bowed before Her. He then took the lead through the countryside as the two parades merged together and drew closer to the linden tree where Holle awaited them.

A hush fell upon the Host as the two sisters greeted one another. They embraced, and they began to spin in a dance. The dance spun gentle whirlwinds that touched the Host, bringing warmth and joy to the spirits of the Host, and they, too, began to dance. Some gathered strands and dust from the sack, streaming the strands around trees and scattering the dust on the ground.

The Sisters continued to dance with the Host dancing behind them, moving from the field and over the rivers and lakes. Every being in the water began to dance for joy. The whirlwinds spawned gentle rains that awakened the spirits in the sleeping plants, and they, too, began to dance for joy.

The Dance moved to the foothills, where the Frost Giants had taken refuge from Sunna's breath. As the Host approached, the winter vanished, forcing the Frost Giants to retreat.

On the twelfth day, Holle instructed Eckhart to sleep in a rock at the base of a mountain pillar while the dance continued up a ridge called Hexenkopf. The entourage eventually stopped by a marshy wellspring near the top. The two sisters took rest by the wellspring, and the spirits began to feel drawn to its depths.2

Holle and Berchta commanded the Host to continue their journey to its end by Holle's home.

Holle led one half of the parade to an elder bush, the roots of which reached beyond the Hatzholz and into the dark realms, taking nourishment from three creeks named Schprudlendi, Gwellendi, and Fliessendi.3 Berchta led the other half to the depths of the wellspring, which emptied into the same creeks.

THE MILL

The spirits followed the goddesses into these creeks and surfaced in the Holle's meadow, named Bollwies (Flax Meadow), in the Dunkelgegend.4 The spirits followed the goddesses through some woods, passing Holle's home, Es Heisli. They soon entered an open field called Weiwerfeld and soon approached Her Mill.

Holle unhitched the bulls from Her wagon and yoked them to a giant millstone named Seelbrecher ("Soul Crusher"). Behind Berchta, the spirits lined up and entered the Mill, where they would be split apart, never to return in their present form. Holle returned to the joyous Mannheem, taking Her seat upon the Hexenkopf pillar while Eckhart sleeps in a rock.5

BERCHTA LEADS FORTHCOMING SOULS TO UNNERGEGEND

On the other end of the mill, the kernel of the selves of each soul emerged behind Berchta, who then led them up the world tree to the Unnergegend. There they take full form and await their return to the living realms.6

Thus, the Bright Half of the Year began and order was restored to Mannheem. King Frost, fearful of losing his grip on the valuable realm, sent his armies to attack.7

1 In this story, the wind is coming from the southwest; in another myth, the wind directions are known by their destination rather than their origin. Thus, it is possible that the southwest wind in this myth is known by the name of the northeast wind in the other myth.

2 Magnetite was/is common at Hexenkopf and was eventually mined. The most familiar ponds at Hexenkopf currently are ore holes resulting from the mines, but there are also marshy water holes naturally on the mountain that may serve as the reference to the wellspring.

3 The names of the wells translate to Brimming, Bubbling, and Flowing.

4 The Dark Realm

5 There are reports of a White Lady approaching walkers, carriages, and cars along the top of the pillar, particularly around Walpurgisnacht.

6 There is more to this segment to appear in the next version.

7 This is a connection to the Butzemann traditions and the myth of Dunner and the three Frost Giants, Dreizehdax, Vatzehvedder, and Fuffzehfux. At least two versions story have been described frequently under separate cover but will be harmonized either in the next version of this myth or in a separate myth.

Tuesday, April 1, 2014

Til Eileschpiggel and the Dwarves

Til Eileschpiggel had made a nuisance of himself to the Dwarves so much that they decided that he must be dealt with, so they made plans to drown him. 

They made a casket and placed him inside it, and then they started to trek towards the sea. On their way, they came to a tavern, and they went inside to revel in their victory, leaving the casket outside. 

Along came a herder with a large drove of cattle. When Til heard the approaching hoofbeats, he began to call out, "No! I won't do it! I can't do it!"

The herder stopped and listened to the calls, finally answering, "What is it that you cannot and will not do?"

"They want me to marry the king's daughter, and I won't do it. They are taking me to the king to force me to marry her against my will. I won't do it!"

"Let me take your place," said the herdsman greedily, "I'll marry the king's daughter!"

The herdsman took Til's place in the casket and Til took the cattle towards his own home. 

When the Dwarves came out of the tavern, they took the casket to the sea and sank it. They then headed home joyously.

As they neared the gates of their home, the Dwarves were astonished to see Til alive, and even more bewildered to see him driving a huge herd of cattle towards his home. 

Til said, "Down on the bottom of the sea are many such cattle. These I drove from the bottom and up onto the shore, and I brought them home."

All of the Dwarves, eager to get cattle, ran to the sea and jumped in, heading for the bottom. Not one of them resurfaced.

Sunday, October 6, 2013

Holle's Mill

This post is spurred on by an article in Denali Institute of Northern Traditions' May 2013 issue of True North. The article, The Magical Mill, referred to the presence and role of mills in various European mythologies, including Norse and Finnish.

As is the case with so many European folk religions and traditions, Urglaawe retains lore and knowledge of a major mill from Braucherei oral tradition. “Die Miehl” is by the hall of Holle, and it is in this mill that Holle takes the souls of the departed for processing between lives. 

The mill is said to separate the different pieces of the soul in order to release the returning components. In Urglaawe understanding, the portions of the soul that are released are the Urleeg (Ørlög) and the eternal Hoch (Higher Self; the divine spark). The Glick (Luck/Hamingja) is sometimes also passed from construct to construct. Additionally, the Folyer (Fetch/Fylgia), which, in Urglaawe, is seen as an independent entity that attaches itself to a new soul constructs, is freed to find another symbiotic host. The Urleeg, Glick, and Hoch may remain together or be separated into new soul constructs.  

The purpose for the milling is, in Urglaawe belief, to prepare the Hoch quickly for a continuing upward spiral of advancing consciousness. In the deities’ effort to thwart the forces of chaos (which in Urglaawe feature ignorance, apathy, rootlessness, and unenlightened self-interest along with the physical threats described in the story of Ragnarök), the advancement of human consciousness is one of their biggest investments. 

With each lifetime and variation in the interaction of the soul components, the Hoch is to increase its ability to understand existence and to assert its will into improving the existence. In short, the deities want us to be, at the end of this cosmic cycle, where they were at the beginning of it. It is, therefore, in the deities’ interests to keep the Lewesraad (the cycle of life, death, decay, and rebirth) moving along expeditiously.  

In fact, the Urglaawe view of the Wild Hunt pertains directly to this battle with chaos. In our oral lore, it is Holle who leads the Wild Hunt (though Wudan and She are often together, too). Her purpose is to find any souls that have fallen out of the Lewesraad cycle and to bring them back into it. She is followed through the skies by the souls that She has found or that have sought Her out. It is for this reason that the Deitsch culture associates Allelieweziel (Halloween) with the departure of Holle from this plane.  

In Braucherei, there are intervals in the spiritual year that the veil between the physical and spiritual planes (or among the worlds of the multiverse). Allelieweziel and Grundsaudaag (Groundhog Day), in particular, are times at which many Braucherei practitioners engage in soul work to direct lost or distressed souls towards the Miehl. It is also noteworthy that the same processes and cycles pertain to animal and plant spirit constructs, though they differ from those of humans.  

Holle’s Miehl plays a central, critical role in the purpose of human existence, purpose, and advancement. Many of us believe humanity is currently backsliding due to the dereliction of responsibility for one’s own advancement (another article unto itself), and it up to us to aid our deities’ efforts by striving to live our lives more deliberately, being conscious of the impact of our thoughts, words, and actions.

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Please use the following information when citing this entry:

Schreiwer, Robert Lusch. Holle's mill. deitschmythology.blogspot.com, October 7, 2013. Bristol, PA: Deitscherei.com, 2013.

Sunday, August 18, 2013

The Legendary Hexenwolf


For those who are unfamiliar with the Hexenwolf videos that appeared at the Virginville Film Festival in 2006, they are available on YouTube.

Those who are familiar with these parody videos, however, may not be aware that the Hexenwolf is indeed a character in some little-known Pennsylvania German folktales. Much like the Jersey Devils wreak havoc across the Pine Barrens, the Hexenwelf (plural form) inhabit tracts of land across much of eastern Pennsylvania. Some folks say they are generally invisible, but they can manifest themselves in a visible form at will. Others say that they are not actually invisible, but, like a cuttlefish, are able to blend into their environment in an extremely effective way. Although those who claim to have seen it describe an animal similar to a Jersey Devil, the Hexenwolf has never been said to have wings. 

Dwayyo/Hexenwolf
It is more likely that the Hexenwolf is identical to the Dwayyo, which is a mythic creature mentioned in the Deitsch regions of Maryland. The Dwayyo is said to be the predator of another mythic creature, the Schneller Geischt or the Snallygaster.

They are nocturnal creatures, perhaps baneful wights or spirits, that have little use for humans, particularly humans' streetlights, headlights and flashlights. Thus, the Hexenwelf tend to hunt at night and sleep during the day. However, crossing their path while they are hunting could be deadly... Even if you are not physically harmed, these creatures are said to be able to exert a dark force upon you, which leaves a blemish and plagues you with bad luck.

Many tales of the Lenape did not survive the Colonial era, so we will never know whether these are native creatures or whether they came over with our ancestors, hidden among their possessions.

They have been said to dwell in woods or meadows near Oley, on the ridges by Cushion Peak, Eagle's Peak, The Pinnacle, and in the Welsh Mountains. Some say they inhabit the woods atop Mount Penn at the far end from the Pagoda, and on some nights hunt in packs, on two legs or on four. The wooded areas not far Angelica Lake seem to be a favorite home. In the north, they are said to avoid the Blue Mountain Ridge, perhaps due to the presence there of Der Ewich Yeeger, the Eternal Hunter, but on the other side of the ridge, the stories re-emerge in the wooded areas just north of Mauch Chunk/Jim Thorpe.

Stories indicate that they occasionally let out howls like wolves; other stories say they have the ability to project their thoughts into the minds of those whose gaze they catch, and that is one way they stop their prey.

They have been rumored to have ransacked root cellars and garbage cans. They have also allegedly attacked livestock, chickens, but for some reason they do not attack dogs and cats. In fact, cats have been reported among their numbers on occasion, traveling comfortably with the pack.

So make what you will of these almost-forgotten tales, and if you are hiking along the back roads of Deitscherei, be wary of the night hunters, and keep your flashlight on!

Wednesday, July 3, 2013

Old and New Deitsch and Urglaawe Mythology

The Deitsch culture is full of old stories. It is full of old references that are missing their full stories. It is full of recent tales and stories of mythical creatures, deities, and spiritual elements. The Deitscherei is a vibrant region with a resurging cultural identity. That identity needs its old and new mythology placed into an accessible and convenient format.

This site presents such a repository.